We needed to add some of the items that the characters would have to the shots. At this point largely most of the cloth and hair had been done but I wanted to make sure that if we had to go back we could without issues. There's supposedly a way to add props to characters in animation but the person who tried it had mixed results, took them three weeks to do and no one could get in contact with them.
So I had a locator added to all the rigs in the places where the items would be. So one on the hunter's back and one on each of granny's hands. I made simple rig sets: one for the quiver with the bow and one without it. Granny's props were single items so I didn't need to make any simple rig sets. I then had the rig set's controller attached to the locator on the rig so the props would follow. It worked consistently and took me inside a day to set everything up.
It's messy but it hadn't been done and we needed this done on the 15th. I'm sure there's a cleaner way to do this with rigs and references but this was what I came up with on the fly. I worked on setting up the rig sets and testing the 8th & 9th of May and began to add them to the shots over the weekend to the 11th when the picture was taken.
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