I got caught up in work and just pushing through the project and had to stop posting for a while. But I'm going to start to update and post again. I have a rigged health bar for the pokemon. I thought it would be dynamic and fun to rig the bars so I could change them. It's a fairly simple rig but did finally figure out why clusters like to fly away. So I count it as a win. I modeled the bar based off a sprite sheet on the internet. I wanted to make everything 3D in some way to make it feel like it's a new take on the old health bar. I modeled the object August 3rd and rigged it mostly on the same day minus the thing I learned about clusters.
![](https://static.wixstatic.com/media/6aa553_d3558cb44508415ab396a12b94124ef6~mv2.jpg/v1/fill/w_960,h_540,al_c,q_85,enc_auto/6aa553_d3558cb44508415ab396a12b94124ef6~mv2.jpg)
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